Add more logging around Wii save copying for Netplay.

This commit is contained in:
Admiral H. Curtiss
2022-09-10 04:24:57 +02:00
parent 91b1faa36a
commit 39314ac162
2 changed files with 29 additions and 4 deletions

View File

@ -1696,6 +1696,11 @@ bool NetPlayClient::StartGame(const std::string& path)
// boot game
auto boot_session_data = std::make_unique<BootSessionData>();
INFO_LOG_FMT(NETPLAY,
"Setting Wii sync data: has FS {}, sync_titles = {:016x}, redirect folder = {}",
!!m_wii_sync_fs, fmt::join(m_wii_sync_titles, ", "), m_wii_sync_redirect_folder);
boot_session_data->SetWiiSyncData(std::move(m_wii_sync_fs), std::move(m_wii_sync_titles),
std::move(m_wii_sync_redirect_folder), [] {
// on emulation end clean up the Wii save sync directory --