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Improved achievements disabled messaging
Most obviously, there is no longer a warning message to the player in the achievement window that achievements are disabled if a game is not currently running.
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@ -150,10 +150,7 @@ void AchievementHeaderWidget::UpdateData()
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m_game_progress_hard->setVisible(false);
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m_game_progress_soft->setVisible(false);
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m_rich_presence->setVisible(false);
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if (instance.IsDisabled())
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{
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m_locked_warning->setVisible(true);
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}
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m_locked_warning->setVisible(instance.IsDisabled());
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}
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}
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