More work. Must press calibrate to figure out the min and max first. Triggers are annoying in Linux, because each is treated as a different axis from 0 to 255. but Windows it's from -255 to 25. It keeps setting the pressed button to the l-Trigger in Linux because of this. Must do more work.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1381 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1 2008-12-03 02:33:02 +00:00
parent ab36429fb0
commit 395129d2c4
4 changed files with 81 additions and 15 deletions

View File

@ -62,6 +62,7 @@ BEGIN_EVENT_TABLE(ConfigBox,wxDialog)
EVT_BUTTON(IDB_BUTTON_Y, ConfigBox::GetInputs)
EVT_BUTTON(IDB_BUTTON_Z, ConfigBox::GetInputs)
EVT_BUTTON(IDB_BUTTONSTART, ConfigBox::GetInputs)
EVT_BUTTON(ID_BUTTONCALIBRATE, ConfigBox::Calibrate)
EVT_BUTTON(IDB_BUTTONHALFPRESS, ConfigBox::GetInputs)
EVT_BUTTON(IDB_DPAD_UP, ConfigBox::GetInputs)
EVT_BUTTON(IDB_DPAD_DOWN, ConfigBox::GetInputs)
@ -239,6 +240,7 @@ void ConfigBox::CreateGUIControls()
// GUI center button
m_JoyButtonStart[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONSTART, wxT("0"), wxPoint(278, 403), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonStart[i]->Enable(false);
m_bJoyButtonCalibrate[i] = new wxButton(m_Controller[i], ID_BUTTONCALIBRATE, wxT("Calibrate"), wxPoint(297, 440), wxSize(21, 14), 0, wxDefaultValidator, wxT("Calibrate"));
m_JoyButtonHalfpress[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONHALFPRESS, wxT("0"), wxPoint(167, 424), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonHalfpress[i]->Enable(false);
m_bJoyButtonStart[i] = new wxButton(m_Controller[i], IDB_BUTTONSTART, wxEmptyString, wxPoint(297, 385), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
@ -321,6 +323,34 @@ void ConfigBox::CancelClick(wxCommandEvent& event)
}
}
void ConfigBox::Calibrate(wxCommandEvent& event)
{
int controller = notebookpage;
SDL_Joystick *joy = SDL_JoystickOpen(joysticks[controller].ID);
int axes = SDL_JoystickNumAxes(joy);
Sint16 value;
unsigned long Started = SDL_GetTicks();
while(1)
{
for(int b = 0; b < axes; b++)
{
SDL_JoystickUpdate();
value = SDL_JoystickGetAxis(joy, b);
if(value < joysticks[controller].sData[b].Min)
joysticks[controller].sData[b].Min = value;
if(value > joysticks[controller].sData[b].Max)
joysticks[controller].sData[b].Max = value;
}
if(SDL_GetTicks() - Started >= 5000)
break;
}
for(int a = 0; a < axes;a++)
printf("Axis %d has a Min of %d, and a Max of %d\n", a, joysticks[controller].sData[a].Min, joysticks[controller].sData[a].Max);
if(SDL_JoystickOpened(joysticks[controller].ID))
SDL_JoystickClose(joy);
}
// Set dialog items
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::SetControllerAll(int controller)
@ -614,6 +644,7 @@ void ConfigBox::GetInputs(wxCommandEvent& event)
SetButtonText(ID, format);
wxWindow::Update(); // win only? doesnt seem to work in linux...
SDL_JoystickUpdate();
while(waiting)
{
SDL_JoystickUpdate();
@ -631,8 +662,10 @@ void ConfigBox::GetInputs(wxCommandEvent& event)
for(int b = 0; b < axes; b++)
{
value = SDL_JoystickGetAxis(joy, b);
if(value < -10000 || value > 10000)
{
if(value <= (joysticks[controller].sData[b].Min - (joysticks[controller].sData[b].Min * joysticks[controller].deadzone / 100)) || value >= (joysticks[controller].sData[b].Max - (joysticks[controller].sData[b].Max * joysticks[controller].deadzone / 100))) // Add and subtract a small value
{ // It allows for some small jitter
printf("value %d, Min %d Max %d Removal %d\n", value, joysticks[controller].sData[b].Min,joysticks[controller].sData[b].Max, (joysticks[controller].sData[b].Min * joysticks[controller].deadzone / 100));
value = value <= (joysticks[controller].sData[b].Min - joysticks[controller].sData[b].Min * joysticks[controller].deadzone) ? -1 : 1; // Makes it know if the value is negative or positive
pressed = b;
waiting = false;
succeed = true;

View File

@ -96,6 +96,7 @@ class ConfigBox : public wxDialog
wxButton *m_bJoyButtonY[4];
wxButton *m_bJoyButtonZ[4];
wxButton *m_bJoyButtonStart[4];
wxButton *m_bJoyButtonCalibrate[4];
wxButton *m_bJoyButtonHalfpress[4];
wxTextCtrl *m_JoyAnalogMainX[4];
@ -209,6 +210,7 @@ class ConfigBox : public wxDialog
IDT_ANALOG_SUB_X,
IDT_ANALOG_SUB_Y,
IDT_WEBSITE,
ID_BUTTONCALIBRATE,
ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
};
@ -230,6 +232,7 @@ class ConfigBox : public wxDialog
void NotebookPageChanged(wxNotebookEvent& event);
void Calibrate(wxCommandEvent& event);
void GetInputs(wxCommandEvent& event);
void GetHats(int ID);

View File

@ -599,14 +599,12 @@ int Search_Devices()
joyinfo[i].NumHats = SDL_JoystickNumHats(joyinfo[i].joy);
joyinfo[i].Name = SDL_JoystickName(i);
#ifdef _DEBUG
fprintf(pFile, "ID: %d\n", i);
fprintf(pFile, "Name: %s\n", joyinfo[i].Name);
fprintf(pFile, "Buttons: %d\n", joyinfo[i].NumButtons);
fprintf(pFile, "Axes: %d\n", joyinfo[i].NumAxes);
fprintf(pFile, "Hats: %d\n", joyinfo[i].NumHats);
fprintf(pFile, "Balls: %d\n\n", joyinfo[i].NumBalls);
#endif
printf("ID: %d\n", i);
printf("Name: %s\n", joyinfo[i].Name);
printf("Buttons: %d\n", joyinfo[i].NumButtons);
printf("Axises: %d\n", joyinfo[i].NumAxes);
printf("Hats: %d\n", joyinfo[i].NumHats);
printf("Balls: %d\n\n", joyinfo[i].NumBalls);
// Close if opened
if(SDL_JoystickOpened(i))
@ -690,6 +688,14 @@ void SaveConfig()
file.Set(SectionName, "joy_id", joysticks[i].ID);
file.Set(SectionName, "controllertype", joysticks[i].controllertype);
file.Set(SectionName, "eventnum", joysticks[i].eventnum);
for(int a = 0; a < MAX_AXISES; a++)
{
char Section[32];
sprintf(Section, "SAxis%dMin", a);
file.Set(SectionName, Section, (int)joysticks[i].sData[a].Min);
sprintf(Section, "SAxis%dMax", a);
file.Set(SectionName, Section, (int)joysticks[i].sData[a].Max);
}
}
file.Save("nJoy.ini");
@ -730,6 +736,18 @@ void LoadConfig()
file.Get(SectionName, "joy_id", &joysticks[i].ID, 0);
file.Get(SectionName, "controllertype", &joysticks[i].controllertype, 0);
file.Get(SectionName, "eventnum", &joysticks[i].eventnum, 0);
for(int a = 0; a < MAX_AXISES; a++)
{
char Section[32];
int Min;
int Max;
sprintf(Section, "SAxis%dMin", a);
file.Get(SectionName, Section, &Min, 0);
sprintf(Section, "SAxis%dMax", a);
file.Get(SectionName, Section, &Max, 0);
joysticks[i].sData[a].Min = Min;
joysticks[i].sData[a].Max = Max;
}
}
}

View File

@ -94,9 +94,20 @@
//////////////////////////////////////////////////////////////////////////////////////////
// Structures
// ¯¯¯¯¯¯¯¯¯¯
#define MAX_AXISES 12 // If more than 12 is needed. Up it
class sCalibration
{
public:
sCalibration()
{
Min = 0;
Max = 0;
}
Sint16 Min;
Sint16 Max;
}; // Simple Calibration Data
struct CONTROLLER_STATE{ // GC PAD INFO/STATE
int buttons[12]; // Amount of buttons (A B X Y Z, L-Trigger R-Trigger Start) might need to change the triggers buttons
int buttons[12]; // Amount of buttons (A B X Y Z, L-Trigger R-Trigger Start) might need to change the triggers buttons
int dpad; // 1 HAT (8 directions + neutral)
int dpad2[4]; // d-pad using buttons
int halfpress; // ...
@ -104,7 +115,8 @@ struct CONTROLLER_STATE{ // GC PAD INFO/STATE
};
struct CONTROLLER_MAPPING{ // GC PAD MAPPING
std::string buttons[12]; // Amount of buttons (A B X Y Z, L-Trigger R-Trigger Start) might need to change the triggers buttons
std::string buttons[12];// Amount of buttons (A B X Y Z, L-Trigger R-Trigger Start) might need to change the triggers buttons
sCalibration sData[MAX_AXISES]; // Calibration Data
int dpad; // 1 HAT (8 directions + neutral)
int dpad2[4]; // d-pad using buttons
int enabled; // Pad attached?