Copy the version string obtained from svnversion at runtime instead of

using it as a constant in several places. Saves a few bytes and the time
it takes to recompile a bunch of files whenever svnversion twitches.

Using the SVN version string as an integer is not portable as the Unix
svnversion always includes e.g. the "M" suffix for a modified tree.

Windows people, please check my change to Plugin_VideoDX9/Src/main.cpp
as I don't really understand how _T() and the %hs format string work.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5852 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-07-08 15:25:01 +00:00
parent 75be9ce40d
commit 39ae36398f
14 changed files with 21 additions and 51 deletions

View File

@ -12,7 +12,6 @@
#include <SFML/Network.hpp>
#include "GCPadStatus.h"
#include "svnrev.h"
//#include <wx/wx.h>
@ -41,20 +40,6 @@ typedef std::vector<Rpt> NetWiimote;
#define NETPLAY_VERSION "Dolphin NetPlay 2.2"
#ifdef _M_X64
#define NP_ARCH "x64"
#else
#define NP_ARCH "x86"
#endif
#ifdef _WIN32
#define NETPLAY_DOLPHIN_VER SVN_REV_STR" W"NP_ARCH
#elif __APPLE__
#define NETPLAY_DOLPHIN_VER SVN_REV_STR" M"NP_ARCH
#else
#define NETPLAY_DOLPHIN_VER SVN_REV_STR" L"NP_ARCH
#endif
// messages
#define NP_MSG_PLAYER_JOIN 0x10
#define NP_MSG_PLAYER_LEAVE 0x11