VertexLoader: Convert count register to remaining register

This more accurately represents what's going on, and also ends at 0 instead of 1, making some indexing operations easier.  This also changes it so that position_matrix_index_cache actually starts from index 0 instead of index 1.
This commit is contained in:
Pokechu22
2022-04-14 12:01:57 -07:00
parent 97d0ff58c8
commit 39b2854b98
8 changed files with 44 additions and 42 deletions

View File

@ -54,7 +54,7 @@ void UpdateVertexArrayPointers();
// Position cache for zfreeze (3 vertices, 4 floats each to allow SIMD overwrite).
// These arrays are in reverse order.
extern std::array<std::array<float, 4>, 3> position_cache;
extern std::array<u32, 4> position_matrix_index_cache;
extern std::array<u32, 3> position_matrix_index_cache;
// VB_HAS_X. Bitmask telling what vertex components are present.
extern u32 g_current_components;