Opcode decoding: handle missing opcodes 0x88 etc.

Hardware testing shows that they do the same thing as the 0x80 family of
opcodes: they draw quads.
This commit is contained in:
magumagu
2014-05-08 16:53:18 -07:00
parent 2983ae2823
commit 39d439fc48
5 changed files with 26 additions and 16 deletions

View File

@ -6,6 +6,7 @@
#include "Common/Common.h"
#include "VideoCommon/IndexGenerator.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/VideoConfig.h"
//Init
@ -21,22 +22,23 @@ void IndexGenerator::Init()
{
if (g_Config.backend_info.bSupportsPrimitiveRestart)
{
primitive_table[0] = IndexGenerator::AddQuads<true>;
primitive_table[2] = IndexGenerator::AddList<true>;
primitive_table[3] = IndexGenerator::AddStrip<true>;
primitive_table[4] = IndexGenerator::AddFan<true>;
primitive_table[GX_DRAW_QUADS] = IndexGenerator::AddQuads<true>;
primitive_table[GX_DRAW_QUADS_2] = IndexGenerator::AddQuads<true>;
primitive_table[GX_DRAW_TRIANGLES] = IndexGenerator::AddList<true>;
primitive_table[GX_DRAW_TRIANGLE_STRIP] = IndexGenerator::AddStrip<true>;
primitive_table[GX_DRAW_TRIANGLE_FAN] = IndexGenerator::AddFan<true>;
}
else
{
primitive_table[0] = IndexGenerator::AddQuads<false>;
primitive_table[2] = IndexGenerator::AddList<false>;
primitive_table[3] = IndexGenerator::AddStrip<false>;
primitive_table[4] = IndexGenerator::AddFan<false>;
primitive_table[GX_DRAW_QUADS] = IndexGenerator::AddQuads<false>;
primitive_table[GX_DRAW_QUADS_2] = IndexGenerator::AddQuads<false>;
primitive_table[GX_DRAW_TRIANGLES] = IndexGenerator::AddList<false>;
primitive_table[GX_DRAW_TRIANGLE_STRIP] = IndexGenerator::AddStrip<false>;
primitive_table[GX_DRAW_TRIANGLE_FAN] = IndexGenerator::AddFan<false>;
}
primitive_table[1] = nullptr;
primitive_table[5] = &IndexGenerator::AddLineList;
primitive_table[6] = &IndexGenerator::AddLineStrip;
primitive_table[7] = &IndexGenerator::AddPoints;
primitive_table[GX_DRAW_LINES] = &IndexGenerator::AddLineList;
primitive_table[GX_DRAW_LINE_STRIP] = &IndexGenerator::AddLineStrip;
primitive_table[GX_DRAW_POINTS] = &IndexGenerator::AddPoints;
}
void IndexGenerator::Start(u16* Indexptr)