Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-10-22 20:54:40 +00:00
parent 32820d2036
commit 39df6c5624
41 changed files with 416 additions and 416 deletions

View File

@ -3,6 +3,7 @@
#include <fstream>
#include <vector>
#include "Statistics.h"
#include "MemoryUtil.h"
#include "Profiler.h"
#include "Render.h"
@ -11,6 +12,7 @@
#include "TextureMngr.h"
#include "PixelShaderManager.h"
#include "VertexShaderManager.h"
#include "VertexShader.h"
#include "VertexLoader.h"
#include "VertexManager.h"
@ -23,6 +25,7 @@ static vector< pair<int, int> > s_vStoredPrimitives; // every element, mode and
static u32 s_prevcomponents; // previous state set
u8* VertexManager::s_pCurBufferPointer = NULL;
TVtxDesc VertexManager::s_GlobalVtxDesc;
static const GLenum c_primitiveType[8] =
{
@ -294,32 +297,32 @@ void VertexManager::Flush()
ResetBuffer();
}
void VertexManager::LoadCPReg(u32 SubCmd, u32 Value)
void VertexManager::LoadCPReg(u32 sub_cmd, u32 value)
{
switch (SubCmd & 0xF0)
switch (sub_cmd & 0xF0)
{
case 0x30:
VertexShaderMngr::SetTexMatrixChangedA(Value);
VertexShaderMngr::SetTexMatrixChangedA(value);
break;
case 0x40:
VertexShaderMngr::SetTexMatrixChangedB(Value);
VertexShaderMngr::SetTexMatrixChangedB(value);
break;
case 0x50:
s_GlobalVtxDesc.Hex &= ~0x1FFFF; // keep the Upper bits
s_GlobalVtxDesc.Hex |= Value;
s_GlobalVtxDesc.Hex |= value;
break;
case 0x60:
s_GlobalVtxDesc.Hex &= 0x1FFFF; // keep the lower 17Bits
s_GlobalVtxDesc.Hex |= (u64)Value << 17;
s_GlobalVtxDesc.Hex |= (u64)value << 17;
break;
case 0x70: g_VertexLoaders[SubCmd & 7].SetVAT_group0(Value); _assert_((SubCmd & 0x0F) < 8); break;
case 0x80: g_VertexLoaders[SubCmd & 7].SetVAT_group1(Value); _assert_((SubCmd & 0x0F) < 8); break;
case 0x90: g_VertexLoaders[SubCmd & 7].SetVAT_group2(Value); _assert_((SubCmd & 0x0F) < 8); break;
case 0x70: g_VertexLoaders[sub_cmd & 7].SetVAT_group0(value); _assert_((sub_cmd & 0x0F) < 8); break;
case 0x80: g_VertexLoaders[sub_cmd & 7].SetVAT_group1(value); _assert_((sub_cmd & 0x0F) < 8); break;
case 0x90: g_VertexLoaders[sub_cmd & 7].SetVAT_group2(value); _assert_((sub_cmd & 0x0F) < 8); break;
case 0xA0: arraybases[SubCmd & 0xF] = Value & 0xFFFFFFFF; break;
case 0xB0: arraystrides[SubCmd & 0xF] = Value & 0xFF; break;
case 0xA0: arraybases[sub_cmd & 0xF] = value & 0xFFFFFFFF; break;
case 0xB0: arraystrides[sub_cmd & 0xF] = value & 0xFF; break;
}
}