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Support the borderless fullscreen option in all backends.
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@ -208,7 +208,6 @@ void VideoConfig::VerifyValidity()
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// TODO: Check iMaxAnisotropy value
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if (iAdapter < 0 || iAdapter > ((int)backend_info.Adapters.size() - 1)) iAdapter = 0;
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if (iMultisampleMode < 0 || iMultisampleMode >= (int)backend_info.AAModes.size()) iMultisampleMode = 0;
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if (!backend_info.bSupportsExclusiveFullscreen) bBorderlessFullscreen = false;
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}
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void VideoConfig::Save(const std::string& ini_file)
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