VideoBackends:Vulkan: Add support for vertex shader point and line expansion

This commit is contained in:
TellowKrinkle
2022-07-24 03:32:59 -05:00
parent 678ee48bfc
commit 3a5901d12e
3 changed files with 35 additions and 20 deletions

View File

@ -299,6 +299,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
config->backend_info.bSupportsSettingObjectNames = false; // Dependent on features.
config->backend_info.bSupportsPartialMultisampleResolve = true; // Assumed support.
config->backend_info.bSupportsDynamicVertexLoader = true; // Assumed support.
config->backend_info.bSupportsVSLinePointExpand = true; // Assumed support.
}
void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)