PixelShaderGen: Fix a bug introduced in revision 9adc119e3c.

D3D11: Fix shader constant mapping.
This commit is contained in:
NeoBrainX
2012-02-21 12:51:41 +01:00
parent 9adc119e3c
commit 3a9fed0ba2
3 changed files with 20 additions and 15 deletions

View File

@ -24,7 +24,7 @@
// Increment this every time you change shader generation code.
enum
{
LINEAR_DISKCACHE_VER = 6971
LINEAR_DISKCACHE_VER = 6972
};
// On disk format: