mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 21:30:19 -06:00
PixelShaderGen: Fix a bug introduced in revision 9adc119e3c
.
D3D11: Fix shader constant mapping.
This commit is contained in:
@ -560,7 +560,10 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
|
||||
WRITE(p, "uniform float4 "I_KCOLORS"[4] : register(c%d);\n", C_KCOLORS);
|
||||
WRITE(p, "uniform float4 "I_ALPHA"[1] : register(c%d);\n", C_ALPHA);
|
||||
WRITE(p, "uniform float4 "I_TEXDIMS"[8] : register(c%d);\n", C_TEXDIMS);
|
||||
WRITE(p, "uniform float4 "I_VTEXSCALE"[8] : register(c%d);\n", C_VTEXSCALE);
|
||||
if (ApiType & API_D3D9)
|
||||
{
|
||||
WRITE(p, "uniform float4 "I_VTEXSCALE"[4] : register(c%d);\n", C_VTEXSCALE);
|
||||
}
|
||||
WRITE(p, "uniform float4 "I_ZBIAS"[2] : register(c%d);\n", C_ZBIAS);
|
||||
WRITE(p, "uniform float4 "I_INDTEXSCALE"[2] : register(c%d);\n", C_INDTEXSCALE);
|
||||
WRITE(p, "uniform float4 "I_INDTEXMTX"[6] : register(c%d);\n", C_INDTEXMTX);
|
||||
|
Reference in New Issue
Block a user