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VideoCommon: Only show input count when recording
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@ -296,7 +296,8 @@ void OnScreenUI::DrawDebugText()
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else if (Config::Get(Config::MAIN_SHOW_FRAME_COUNT))
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else if (Config::Get(Config::MAIN_SHOW_FRAME_COUNT))
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{
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{
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ImGui::Text("Frame: %" PRIu64, movie.GetCurrentFrame());
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ImGui::Text("Frame: %" PRIu64, movie.GetCurrentFrame());
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ImGui::Text("Input: %" PRIu64, movie.GetCurrentInputCount());
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if (movie.IsRecordingInput())
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ImGui::Text("Input: %" PRIu64, movie.GetCurrentInputCount());
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}
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}
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if (Config::Get(Config::MAIN_SHOW_LAG))
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if (Config::Get(Config::MAIN_SHOW_LAG))
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ImGui::Text("Lag: %" PRIu64 "\n", movie.GetCurrentLagCount());
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ImGui::Text("Lag: %" PRIu64 "\n", movie.GetCurrentLagCount());
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