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Revert parts of r5576 and r5598 for Sonicadvance1's sake.
This reenables the option for building without wx on OS X, but still leaves wxgl as the default. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5599 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -53,6 +53,9 @@ conf = gfxenv.Configure(custom_tests = tests,
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if sys.platform == 'darwin':
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gfxenv['FRAMEWORKS'] = ['CoreFoundation', 'System', 'OpenGL', 'Cocoa', 'Cg']
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compileFlags = ['-x','objective-c++',]
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files += [ 'cocoaGL.m', ]
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conf.CheckPKG('OpenGL')
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if gfxenv['HAVE_OPENCL']:
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gfxenv['FRAMEWORKS'] += ['OpenCL']
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