revert RasterFont for VideoSoftware

Backends shouldn't depend on each other. Here RasterFont depends on ProgramShaderCache, which itself depends on global config again ...
This commit is contained in:
degasus
2013-03-26 00:05:46 +01:00
parent e5841f233a
commit 3ab4e35582
6 changed files with 278 additions and 14 deletions

View File

@ -184,6 +184,7 @@
<ClCompile Include="Src\OpcodeDecoder.cpp" />
<ClCompile Include="Src\SWPixelEngine.cpp" />
<ClCompile Include="Src\Rasterizer.cpp" />
<ClCompile Include="Src\RasterFont.cpp" />
<ClCompile Include="Src\SWRenderer.cpp" />
<ClCompile Include="Src\SetupUnit.cpp" />
<ClCompile Include="Src\SWStatistics.cpp" />
@ -217,6 +218,7 @@
<ClInclude Include="Src\OpcodeDecoder.h" />
<ClInclude Include="Src\SWPixelEngine.h" />
<ClInclude Include="Src\Rasterizer.h" />
<ClInclude Include="Src\RasterFont.h" />
<ClInclude Include="Src\SWRenderer.h" />
<ClInclude Include="Src\SetupUnit.h" />
<ClInclude Include="Src\SWStatistics.h" />