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Clean up Wiiuse to allow less _WIN32 defines. Windows side now spits out regular packets, and takes in regular packets. Like a normal OS should :} This shouldn't break Windows wiimote, Linux Wiimote doesn't work with this revision. Will require the new plugin which doesn't have emulated Wiimote at all.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4591 8ced0084-cf51-0410-be5f-012b33b47a6e
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2
Externals/WiiUseSrc/Src/nunchuk.c
vendored
2
Externals/WiiUseSrc/Src/nunchuk.c
vendored
@ -121,9 +121,7 @@ int nunchuk_handshake(struct wiimote_t* wm, struct nunchuk_t* nc, byte* data, un
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if (nc->js.max.y == 0) nc->js.max.y = nc->js.center.y + 80;
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}
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#ifdef WIN32
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wm->timeout = WIIMOTE_DEFAULT_TIMEOUT;
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#endif
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return 1;
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}
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