mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 00:59:44 -06:00
Clean up Wiiuse to allow less _WIN32 defines. Windows side now spits out regular packets, and takes in regular packets. Like a normal OS should :} This shouldn't break Windows wiimote, Linux Wiimote doesn't work with this revision. Will require the new plugin which doesn't have emulated Wiimote at all.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4591 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
35
Externals/WiiUseSrc/Src/wiiuse.c
vendored
35
Externals/WiiUseSrc/Src/wiiuse.c
vendored
@ -131,12 +131,13 @@ struct wiimote_t** wiiuse_init(int wiimotes) {
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#if !defined(__APPLE__)
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wm[i]->dev_handle = 0;
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wm[i]->stack = WIIUSE_STACK_UNKNOWN;
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wm[i]->normal_timeout = WIIMOTE_DEFAULT_TIMEOUT;
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wm[i]->exp_timeout = WIIMOTE_EXP_TIMEOUT;
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wm[i]->timeout = wm[i]->normal_timeout;
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#endif
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#endif
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wm[i]->normal_timeout = WIIMOTE_DEFAULT_TIMEOUT;
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wm[i]->exp_timeout = WIIMOTE_EXP_TIMEOUT;
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wm[i]->timeout = wm[i]->normal_timeout;
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wm[i]->state = WIIMOTE_INIT_STATES;
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wm[i]->flags = WIIUSE_INIT_FLAGS;
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@ -573,12 +574,8 @@ int wiiuse_send(struct wiimote_t* wm, byte report_type, byte* msg, int len) {
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byte buf[32]; /* no payload is better than this */
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int rumble = 0;
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#ifndef WIN32
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buf[0] = WM_SET_REPORT | WM_BT_OUTPUT;
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buf[1] = report_type;
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#else
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buf[0] = report_type;
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#endif
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buf[0] = WM_SET_REPORT | WM_BT_OUTPUT;
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buf[1] = report_type;
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switch (report_type) {
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case WM_CMD_LED:
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@ -594,15 +591,9 @@ int wiiuse_send(struct wiimote_t* wm, byte report_type, byte* msg, int len) {
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break;
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}
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#ifndef WIN32
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memcpy(buf+2, msg, len);
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if (rumble)
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buf[2] |= 0x01;
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#else
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memcpy(buf+1, msg, len);
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if (rumble)
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buf[1] |= 0x01;
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#endif
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memcpy(buf+2, msg, len);
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if (rumble)
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buf[2] |= 0x01;
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#ifdef WITH_WIIUSE_DEBUG
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{
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@ -618,11 +609,7 @@ int wiiuse_send(struct wiimote_t* wm, byte report_type, byte* msg, int len) {
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}
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#endif
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#ifndef WIN32
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return wiiuse_io_write(wm, buf, len+2);
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#else
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return wiiuse_io_write(wm, buf, len+1);
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#endif
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return wiiuse_io_write(wm, buf, len+2);
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}
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@ -753,7 +740,6 @@ void wiiuse_resync(struct wiimote_t* wm) {
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* @param exp_timeout The timeout in millisecondsd to wait for an expansion handshake.
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*/
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void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout) {
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#ifdef WIN32
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int i;
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if (!wm) return;
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@ -762,5 +748,4 @@ void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout
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wm[i]->normal_timeout = normal_timeout;
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wm[i]->exp_timeout = exp_timeout;
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}
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#endif
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}
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