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Move audio handling out of DSP emulation.
This is good for a couple of reasons: one, it gets rid of duplicated code, and two, DSP emulation shouldn't need to interact with audio in the first place.
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@ -23,6 +23,8 @@
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#include <wx/spinctrl.h>
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#include <wx/stattext.h>
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#include "AudioCommon/AudioCommon.h"
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#include "Common/Common.h"
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#include "Common/CommonPaths.h"
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#include "Common/FileSearch.h"
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