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WX: HiDPI: ISOProperties
And related ARCodeAddEdit/PatchAddEdit. Change ISOFile to use wxImage instead of wxBitmap since bitmaps require a screen context and banner images have a fixed resolution.
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@ -70,6 +70,7 @@ private:
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std::vector<int> m_FlagImageIndex;
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std::vector<int> m_PlatformImageIndex;
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std::vector<int> m_EmuStateImageIndex;
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std::vector<int> m_utility_game_banners;
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std::vector<std::unique_ptr<GameListItem>> m_ISOFiles;
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void ClearIsoFiles() { m_ISOFiles.clear(); }
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