Vulkan: Refactor initialization to only use a single instance

Hopefully will fix the crash in vkDestroyInstance on the NV Shield TV,
and likely reduce boot times slightly for drivers that take a while
to create instances.
This commit is contained in:
Stenzek
2017-01-29 22:14:09 +10:00
parent e823a9d80c
commit 3b218c64b1
4 changed files with 44 additions and 43 deletions

View File

@ -43,8 +43,7 @@ public:
// This assumes that PopulateBackendInfo and PopulateBackendInfoAdapters has already
// been called for the specified VideoConfig.
static std::unique_ptr<VulkanContext> Create(VkInstance instance, VkPhysicalDevice gpu,
VkSurfaceKHR surface, VideoConfig* config,
bool enable_debug_reports,
VkSurfaceKHR surface, bool enable_debug_reports,
bool enable_validation_layer);
// Enable/disable debug message runtime.