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fix typo in unused function, try to fix linux 32-bit opengl
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@117 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -539,7 +539,10 @@ void VertexLoader::ProcessFormat()
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#else
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PUSH(32, Imm32(id));
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CALL((void *)glClientActiveTexture);
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// don't inc stack
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// don't inc stack on windows, stdcall
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#ifndef _WIN32
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ADD(32, R(ESP), Imm8(4));
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#endif
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#endif
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if( m_components&(VB_HAS_TEXMTXIDX0<<i) ) {
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if( tc[i] != NOT_PRESENT ) {
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