VideoConfig: Ignore Borderless Fullscreen setting when the backend does not support exclusive fullscreen.

This was expected to be handled by VerifyValidity(), but that only verifies the validity of the INI files.
This commit is contained in:
Jules Blok
2014-07-28 23:26:40 +02:00
parent 5bbd34637b
commit 3b5625c76b
4 changed files with 6 additions and 5 deletions

View File

@ -1189,7 +1189,7 @@ void CFrame::OnMouse(wxMouseEvent& event)
void CFrame::DoFullscreen(bool enable_fullscreen)
{
if (!g_Config.bBorderlessFullscreen &&
if (!g_Config.BorderlessFullscreenEnabled() &&
!SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain &&
Core::GetState() == Core::CORE_PAUSE)
{
@ -1216,7 +1216,7 @@ void CFrame::DoFullscreen(bool enable_fullscreen)
{
m_RenderFrame->ShowFullScreen(true, wxFULLSCREEN_ALL);
}
else if (g_Config.bBorderlessFullscreen ||
else if (g_Config.BorderlessFullscreenEnabled() ||
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
{
// Exiting exclusive fullscreen should be done from a Renderer callback.
@ -1244,7 +1244,7 @@ void CFrame::DoFullscreen(bool enable_fullscreen)
m_RenderFrame->Raise();
}
g_Config.bFullscreen = (g_Config.bBorderlessFullscreen ||
g_Config.bFullscreen = (g_Config.BorderlessFullscreenEnabled() ||
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain) ? false : enable_fullscreen;
}