mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4231 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1,6 +1,6 @@
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// Project description
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// -------------------
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// Name: nJoy
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// Description: A Dolphin Compatible Input Plugin
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//
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@ -32,7 +32,7 @@
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// Include
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// ---------
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#include "math.h" // System
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#include "ConfigBox.h" // Local
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@ -44,7 +44,7 @@ extern bool g_EmulatorRunning;
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// Set dialog items from saved values
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// ----------------
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void PADConfigDialognJoy::UpdateGUIButtonMapping(int controller)
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{
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// http://wiki.wxwidgets.org/Converting_everything_to_and_from_wxString
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@ -177,7 +177,7 @@ void PADConfigDialognJoy::SaveButtonMapping(int controller, bool DontChangeId, i
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}
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// Update the textbox for the buttons
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// ----------------
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void PADConfigDialognJoy::SetButtonText(int id, const char *text, int Page)
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{
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// Set controller value
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@ -212,7 +212,7 @@ void PADConfigDialognJoy::SetButtonText(int id, const char *text, int Page)
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}
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// Get the text in the textbox for the buttons
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// ----------------
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wxString PADConfigDialognJoy::GetButtonText(int id, int Page)
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{
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// Set controller value
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@ -253,11 +253,11 @@ wxString PADConfigDialognJoy::GetButtonText(int id, int Page)
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// Configure button mapping
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// ----------
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// Wait for button press
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// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// ---------------------
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/* Loop or timer: There are basically two ways to do this. With a while() or for() loop, or with a
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timer. The downside with the while() or for() loop is that there is no way to stop it if the user
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should select to configure another button while we are still in an old loop. What will happen then
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