Remove AM Baseboard

Let's stop pretending that we support Triforce emulation.
Keeping this code around just in case someone will make
major improvements in the future isn't really worth it.

I'm keeping the Triforce game INIs so users will know that
the compatibility rating for Triforce games is 1 star (broken).
This commit is contained in:
JosJuice
2016-08-10 19:23:21 +02:00
parent 088f7eaa3d
commit 3bb0e7e3f5
17 changed files with 28 additions and 905 deletions

View File

@ -42,7 +42,7 @@ ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
{
m_gc_pad_type_strs = {{_("None"), _("Standard Controller"), _("GameCube Adapter for Wii U"),
_("Steering Wheel"), _("Dance Mat"), _("DK Bongos"), _("GBA"),
_("Keyboard"), _("AM Baseboard")}};
_("Keyboard")}};
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
@ -87,13 +87,8 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
const wxWindowID choice_id = wxWindow::NewControlId();
m_gc_port_choice_ids.emplace(choice_id, i);
// Only add AM-Baseboard to the first pad.
if (i == 0)
pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize,
m_gc_pad_type_strs.size(), m_gc_pad_type_strs.data());
else
pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize,
m_gc_pad_type_strs.size() - 1, m_gc_pad_type_strs.data());
pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize,
m_gc_pad_type_strs.size(), m_gc_pad_type_strs.data());
pad_type_choices[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnGameCubePortChanged, this);
@ -126,9 +121,6 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
case SIDEVICE_GC_KEYBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
break;
case SIDEVICE_AM_BASEBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[8]);
break;
default:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[0]);
gamecube_configure_bt[i]->Disable();
@ -483,11 +475,6 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
tempType = SIDEVICE_GC_KEYBOARD;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[8])
{
tempType = SIDEVICE_AM_BASEBOARD;
gamecube_configure_bt[device_num]->Enable();
}
else
{
tempType = SIDEVICE_NONE;