D3D: Fixed dstAlpha, aka "when everything is broken, at least mario have a nice shadow", and removed Cg leftover from it.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4152 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-09-02 04:10:40 +00:00
parent 649dc12a64
commit 3bba897799
10 changed files with 107 additions and 144 deletions

View File

@ -56,7 +56,7 @@ public:
static void Init();
static void Cleanup();
static void Shutdown();
static void SetShader();
static void SetShader(bool dstAlpha);
#ifdef _DEBUG
static std::string GetCurrentShaderCode();
#endif