mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 05:40:01 -06:00
Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway.
There's an attempt to implement Peek_Color too, probably done wrong :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3799 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -32,28 +32,6 @@
|
||||
// This may remove sound artifacts in Wario Land Shake It and perhaps other games
|
||||
//#define SETUP_AVOID_SOUND_ARTIFACTS
|
||||
|
||||
/* This may fix a problem with Stop and Start that I described in the comments to revision 2,139,
|
||||
and in the comments in the File Description for PluginManager.cpp */
|
||||
//#define SETUP_FREE_VIDEO_PLUGIN_ON_BOOT
|
||||
//#define SETUP_FREE_DSP_PLUGIN_ON_BOOT
|
||||
//#define SETUP_DONT_FREE_PLUGIN_ON_STOP
|
||||
|
||||
/* This will avoid deleting the g_EmuThread after Stop, that may hang when we are rendering to a child
|
||||
window, however, I didn't seem to need this any more */
|
||||
//#define SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG
|
||||
|
||||
// Build with playback rerecording options
|
||||
//#define SETUP_AVOID_OPENGL_SCREEN_MESSAGE_HANG
|
||||
|
||||
// Use a timer to wait for threads for stop instead of WaitForEternity()
|
||||
/* I tried that this worked with these options
|
||||
SETUP_FREE_VIDEO_PLUGIN_ON_BOOT
|
||||
SETUP_DONT_FREE_PLUGIN_ON_STOP
|
||||
then the Confirm on Close message box doesn't hang, and we have a controlled Shutdown process
|
||||
without any hanged threads. The downside is a few error messages in the ShutDown() of the
|
||||
OpenGL plugin, so I still need FreeLibrary() to clean it, even with this option. */
|
||||
//#define SETUP_TIMER_WAITING
|
||||
|
||||
// Build with playback rerecording options
|
||||
//#define RERECORDING
|
||||
|
||||
|
Reference in New Issue
Block a user