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Various UI and documentation improvements to the GFX debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7661 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -44,6 +44,8 @@ public:
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bool bSaveShaders;
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void OnPause();
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// Called from GFX thread once the GFXDebuggerPauseFlag spin lock has finished
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void OnContinue();
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private:
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@ -89,11 +91,17 @@ private:
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void CreateGUIControls();
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void GeneralSettings(wxCommandEvent& event);
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// These set GFXDebuggerPauseFlag to true (either immediately or once the specified event has occured)
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void OnPauseButton(wxCommandEvent& event);
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void OnPauseAtNextButton(wxCommandEvent& event);
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void OnPauseAtNextFrameButton(wxCommandEvent& event);
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void OnDumpButton(wxCommandEvent& event);
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// sets GFXDebuggerPauseFlag to false
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void OnContButton(wxCommandEvent& event);
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void OnUpdateScreenButton(wxCommandEvent& event);
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void OnClearScreenButton(wxCommandEvent& event);
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void OnClearTextureCacheButton(wxCommandEvent& event);
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