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Add AR Code Whitelist Approval
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@ -198,7 +198,7 @@ void LoadPatches()
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else
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{
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Gecko::SetActiveCodes(Gecko::LoadCodes(globalIni, localIni), sconfig.GetGameID());
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ActionReplay::LoadAndApplyCodes(globalIni, localIni);
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ActionReplay::LoadAndApplyCodes(globalIni, localIni, sconfig.GetGameID());
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}
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}
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@ -335,7 +335,7 @@ bool ApplyFramePatches(Core::System& system)
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void Shutdown()
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{
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s_on_frame.clear();
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ActionReplay::ApplyCodes({});
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ActionReplay::ApplyCodes({}, "");
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Gecko::Shutdown();
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}
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