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Implement Cursor Locking and new input focus checks for it
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@ -100,6 +100,8 @@ public:
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// Graphics
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void SetHideCursor(bool hide_cursor);
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bool GetHideCursor() const;
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void SetLockCursor(bool lock_cursor);
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bool GetLockCursor() const;
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void SetKeepWindowOnTop(bool top);
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bool IsKeepWindowOnTopEnabled() const;
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@ -168,6 +170,7 @@ signals:
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void MetadataRefreshCompleted();
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void AutoRefreshToggled(bool enabled);
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void HideCursorChanged();
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void LockCursorChanged();
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void KeepWindowOnTopChanged(bool top);
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void VolumeChanged(int volume);
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void NANDRefresh();
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