VertexLoader: temp class for reader/writer

This commit is contained in:
degasus
2014-01-21 23:44:51 +01:00
parent 0b97b33ceb
commit 3cb5bb3b30
4 changed files with 45 additions and 29 deletions

View File

@ -56,6 +56,22 @@ __forceinline T DataRead()
return result;
}
class DataReader
{
public:
inline DataReader() : buffer(g_pVideoData), offset(0) {}
inline ~DataReader() { g_pVideoData += offset; }
template <typename T> inline T Read()
{
const T result = Common::FromBigEndian(*(T*)(buffer + offset));
offset += sizeof(T);
return result;
}
private:
u8 *buffer;
int offset;
};
// TODO: kill these
__forceinline u8 DataReadU8()
{
@ -132,17 +148,26 @@ __forceinline u8* DataGetPosition()
return g_pVideoData;
}
template <typename T>
__forceinline void DataWrite(u8* &dst, T data)
{
*(T*)dst = data;
dst += sizeof(T);
}
template <typename T>
__forceinline void DataWrite(T data)
{
DataWrite(VertexManager::s_pCurBufferPointer, data);
*(T*)VertexManager::s_pCurBufferPointer = data;
VertexManager::s_pCurBufferPointer += sizeof(T);
}
class DataWriter
{
public:
inline DataWriter() : buffer(VertexManager::s_pCurBufferPointer), offset(0) {}
inline ~DataWriter() { VertexManager::s_pCurBufferPointer += offset; }
template <typename T> inline void Write(T data)
{
*(T*)(buffer+offset) = data;
offset += sizeof(T);
}
private:
u8 *buffer;
int offset;
};
#endif