VideoCommon: Use GetSpanForAddress safely in texture decoding

Now only VertexLoader remains... But that one might be tricky.
This commit is contained in:
JosJuice
2024-04-13 18:29:52 +02:00
parent 5c9bb80638
commit 3cfa233b63
14 changed files with 220 additions and 101 deletions

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@ -126,6 +126,7 @@ add_library(common
SmallVector.h
SocketContext.cpp
SocketContext.h
SpanUtils.h
SPSCQueue.h
StringLiteral.h
StringUtil.cpp