Merge pull request #4472 from JosJuice/revert-absolute-path

IOS HLE: Replace broken path traversal prevention
This commit is contained in:
JosJuice
2016-11-29 18:34:22 +01:00
committed by GitHub
15 changed files with 234 additions and 138 deletions

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@ -157,24 +157,7 @@ struct DEntry
{
std::string filename = std::string((char*)Makercode, 2) + '-' +
std::string((char*)Gamecode, 4) + '-' + (char*)Filename + ".gci";
static Common::replace_v replacements;
if (replacements.size() == 0)
{
Common::ReadReplacements(replacements);
// Cannot add \r to replacements file due to it being a line ending char
// / might be ok, but we need to verify that this is only used on filenames
// as it is a dir_sep
replacements.push_back(std::make_pair('\r', std::string("__0d__")));
replacements.push_back(std::make_pair('/', std::string("__2f__")));
}
// Replaces chars that FAT32 can't support with strings defined in /sys/replace
for (auto& replacement : replacements)
{
for (size_t j = 0; (j = filename.find(replacement.first, j)) != filename.npos; ++j)
filename.replace(j, 1, replacement.second);
}
return filename;
return Common::EscapeFileName(filename);
}
u8 Gamecode[4]; // 0x00 0x04 Gamecode

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@ -30,8 +30,6 @@
#include "Core/HW/WiiSaveCrypted.h"
static Common::replace_v replacements;
const u8 CWiiSaveCrypted::s_sd_key[16] = {0xAB, 0x01, 0xB9, 0xD8, 0xE1, 0x62, 0x2B, 0x08,
0xAF, 0xBA, 0xD8, 0x4D, 0xBF, 0xC2, 0xA5, 0x5D};
const u8 CWiiSaveCrypted::s_md5_blanker[16] = {0x0E, 0x65, 0x37, 0x81, 0x99, 0xBE, 0x45, 0x17,
@ -102,7 +100,6 @@ void CWiiSaveCrypted::ExportAllSaves()
CWiiSaveCrypted::CWiiSaveCrypted(const std::string& filename, u64 title_id)
: m_encrypted_save_path(filename), m_title_id(title_id)
{
Common::ReadReplacements(replacements);
memcpy(m_sd_iv, "\x21\x67\x12\xE6\xAA\x1F\x68\x9F\x95\xC5\xA2\x23\x24\xDC\x6A\x98", 0x10);
if (!title_id) // Import
@ -340,12 +337,8 @@ void CWiiSaveCrypted::ImportWiiSaveFiles()
}
else
{
std::string filename((char*)file_hdr_tmp.name);
for (const Common::replace_t& replacement : replacements)
{
for (size_t j = 0; (j = filename.find(replacement.first, j)) != filename.npos; ++j)
filename.replace(j, 1, replacement.second);
}
std::string filename =
Common::EscapeFileName(reinterpret_cast<const char*>(file_hdr_tmp.name));
std::string file_path_full = m_wii_title_path + filename;
File::CreateFullPath(file_path_full);
@ -388,7 +381,6 @@ void CWiiSaveCrypted::ExportWiiSaveFiles()
for (u32 i = 0; i < m_files_list_size; i++)
{
FileHDR file_hdr_tmp;
std::string name;
memset(&file_hdr_tmp, 0, FILE_HDR_SZ);
u32 file_size = 0;
@ -407,15 +399,8 @@ void CWiiSaveCrypted::ExportWiiSaveFiles()
file_hdr_tmp.size = Common::swap32(file_size);
file_hdr_tmp.Permissions = 0x3c;
name = m_files_list[i].substr(m_wii_title_path.length() + 1);
for (const Common::replace_t& repl : replacements)
{
for (size_t j = 0; (j = name.find(repl.second, j)) != name.npos; ++j)
{
name.replace(j, repl.second.length(), 1, repl.first);
}
}
std::string name =
Common::UnescapeFileName(m_files_list[i].substr(m_wii_title_path.length() + 1));
if (name.length() > 0x44)
{

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@ -441,7 +441,7 @@ void ExecuteCommand(u32 address)
result = IWII_IPC_HLE_Device::GetDefaultReply();
}
}
else
else if (device_name.find('/') == 0)
{
device = CreateFileIO(DeviceID, device_name);
result = device->Open(address, Mode);
@ -449,9 +449,13 @@ void ExecuteCommand(u32 address)
DEBUG_LOG(WII_IPC_FILEIO, "IOP: Open File (Device=%s, ID=%08x, Mode=%i)",
device->GetDeviceName().c_str(), DeviceID, Mode);
if (Memory::Read_U32(address + 4) == (u32)DeviceID)
{
s_fdmap[DeviceID] = device;
}
}
else
{
WARN_LOG(WII_IPC_HLE, "Invalid device: %s", device_name.c_str());
Memory::Write_U32(FS_ENOENT, address + 4);
result = IWII_IPC_HLE_Device::GetDefaultReply();
}
}
else

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@ -7,55 +7,27 @@
#include <memory>
#include <utility>
#include "Common/Assert.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/NandPaths.h"
#include "Core/HW/Memmap.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_fs.h"
static Common::replace_v replacements;
static std::map<std::string, std::weak_ptr<File::IOFile>> openFiles;
// This is used by several of the FileIO and /dev/fs functions
std::string HLE_IPC_BuildFilename(std::string path_wii)
std::string HLE_IPC_BuildFilename(const std::string& wii_path)
{
// Replaces chars that FAT32 can't support with strings defined in /sys/replace
for (auto& replacement : replacements)
{
for (size_t j = 0; (j = path_wii.find(replacement.first, j)) != path_wii.npos; ++j)
path_wii.replace(j, 1, replacement.second);
}
std::string nand_path = File::GetUserPath(D_SESSION_WIIROOT_IDX);
if (wii_path.compare(0, 1, "/") == 0)
return nand_path + Common::EscapePath(wii_path);
const std::string root_path = File::GetUserPath(D_SESSION_WIIROOT_IDX);
const std::string full_path = root_path + path_wii;
const std::string absolute_root_path = File::GetAbsolutePath(root_path);
const std::string absolute_full_path = File::GetAbsolutePath(full_path);
if (absolute_root_path.empty() || absolute_full_path.empty())
{
PanicAlert("IOS HLE: Couldn't get an absolute path; the root directory will be returned. "
"This will most likely lead to failures.");
return root_path;
}
if (path_wii.empty() || path_wii[0] != '/' ||
absolute_full_path.compare(0, absolute_root_path.size(), absolute_root_path) != 0)
{
// Prevent the emulated system from accessing files that aren't in the NAND directory.
// (Emulated software that tries to exploit Dolphin might access a path like "/../..".)
WARN_LOG(WII_IPC_FILEIO,
"The emulated software tried to access a file outside of the NAND directory: %s",
absolute_full_path.c_str());
return root_path;
}
return full_path;
_assert_(false);
return nand_path;
}
void HLE_IPC_CreateVirtualFATFilesystem()
@ -97,7 +69,6 @@ CWII_IPC_HLE_Device_FileIO::CWII_IPC_HLE_Device_FileIO(u32 device_id,
const std::string& device_name)
: IWII_IPC_HLE_Device(device_id, device_name, false) // not a real hardware
{
Common::ReadReplacements(replacements);
}
CWII_IPC_HLE_Device_FileIO::~CWII_IPC_HLE_Device_FileIO()

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@ -18,7 +18,7 @@ namespace File
class IOFile;
}
std::string HLE_IPC_BuildFilename(std::string _pFilename);
std::string HLE_IPC_BuildFilename(const std::string& wii_path);
void HLE_IPC_CreateVirtualFATFilesystem();
class CWII_IPC_HLE_Device_FileIO : public IWII_IPC_HLE_Device

View File

@ -22,12 +22,14 @@
#include "Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_fs.h"
static Common::replace_v replacements;
static bool IsValidWiiPath(const std::string& path)
{
return path.compare(0, 1, "/") == 0;
}
CWII_IPC_HLE_Device_fs::CWII_IPC_HLE_Device_fs(u32 _DeviceID, const std::string& _rDeviceName)
: IWII_IPC_HLE_Device(_DeviceID, _rDeviceName)
{
Common::ReadReplacements(replacements);
}
CWII_IPC_HLE_Device_fs::~CWII_IPC_HLE_Device_fs()
@ -96,9 +98,18 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
{
case IOCTLV_READ_DIR:
{
const std::string relative_path =
Memory::GetString(CommandBuffer.InBuffer[0].m_Address, CommandBuffer.InBuffer[0].m_Size);
if (!IsValidWiiPath(relative_path))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", relative_path.c_str());
ReturnValue = FS_RESULT_FATAL;
break;
}
// the Wii uses this function to define the type (dir or file)
std::string DirName(HLE_IPC_BuildFilename(
Memory::GetString(CommandBuffer.InBuffer[0].m_Address, CommandBuffer.InBuffer[0].m_Size)));
std::string DirName(HLE_IPC_BuildFilename(relative_path));
INFO_LOG(WII_IPC_FILEIO, "FS: IOCTL_READ_DIR %s", DirName.c_str());
@ -132,10 +143,9 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
{
for (File::FSTEntry& child : entry.children)
{
// Decode entities of invalid file system characters so that
// games (such as HP:HBP) will be able to find what they expect.
for (const Common::replace_t& r : replacements)
child.virtualName = ReplaceAll(child.virtualName, r.second, {r.first});
// Decode escaped invalid file system characters so that games (such as
// Harry Potter and the Half-Blood Prince) can find what they expect.
child.virtualName = Common::UnescapeFileName(child.virtualName);
}
std::sort(entry.children.begin(), entry.children.end(),
@ -181,6 +191,14 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
// It should be correct, but don't count on it...
std::string relativepath =
Memory::GetString(CommandBuffer.InBuffer[0].m_Address, CommandBuffer.InBuffer[0].m_Size);
if (!IsValidWiiPath(relativepath))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", relativepath.c_str());
ReturnValue = FS_RESULT_FATAL;
break;
}
std::string path(HLE_IPC_BuildFilename(relativepath));
u32 fsBlocks = 0;
u32 iNodes = 0;
@ -295,7 +313,13 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
Addr += 4;
u16 GroupID = Memory::Read_U16(Addr);
Addr += 2;
std::string DirName(HLE_IPC_BuildFilename(Memory::GetString(Addr, 64)));
const std::string wii_path = Memory::GetString(Addr, 64);
if (!IsValidWiiPath(wii_path))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", wii_path.c_str());
return FS_RESULT_FATAL;
}
std::string DirName(HLE_IPC_BuildFilename(wii_path));
Addr += 64;
Addr += 9; // owner attribs, permission
u8 Attribs = Memory::Read_U8(Addr);
@ -320,7 +344,13 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
Addr += 4;
u16 GroupID = Memory::Read_U16(Addr);
Addr += 2;
std::string Filename = HLE_IPC_BuildFilename(Memory::GetString(_BufferIn, 64));
const std::string wii_path = Memory::GetString(_BufferIn, 64);
if (!IsValidWiiPath(wii_path))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", wii_path.c_str());
return FS_RESULT_FATAL;
}
std::string Filename = HLE_IPC_BuildFilename(wii_path);
Addr += 64;
u8 OwnerPerm = Memory::Read_U8(Addr);
Addr += 1;
@ -352,7 +382,13 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
u32 OwnerID = 0;
u16 GroupID = 0x3031; // this is also known as makercd, 01 (0x3031) for nintendo and 08
// (0x3038) for MH3 etc
std::string Filename = HLE_IPC_BuildFilename(Memory::GetString(_BufferIn, 64));
const std::string wii_path = Memory::GetString(_BufferIn, 64);
if (!IsValidWiiPath(wii_path))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", wii_path.c_str());
return FS_RESULT_FATAL;
}
std::string Filename = HLE_IPC_BuildFilename(wii_path);
u8 OwnerPerm = 0x3; // read/write
u8 GroupPerm = 0x3; // read/write
u8 OtherPerm = 0x3; // read/write
@ -405,7 +441,13 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
_dbg_assert_(WII_IPC_FILEIO, _BufferOutSize == 0);
int Offset = 0;
std::string Filename = HLE_IPC_BuildFilename(Memory::GetString(_BufferIn + Offset, 64));
const std::string wii_path = Memory::GetString(_BufferIn + Offset, 64);
if (!IsValidWiiPath(wii_path))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", wii_path.c_str());
return FS_RESULT_FATAL;
}
std::string Filename = HLE_IPC_BuildFilename(wii_path);
Offset += 64;
if (File::Delete(Filename))
{
@ -429,10 +471,22 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
_dbg_assert_(WII_IPC_FILEIO, _BufferOutSize == 0);
int Offset = 0;
std::string Filename = HLE_IPC_BuildFilename(Memory::GetString(_BufferIn + Offset, 64));
const std::string wii_path = Memory::GetString(_BufferIn + Offset, 64);
if (!IsValidWiiPath(wii_path))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", wii_path.c_str());
return FS_RESULT_FATAL;
}
std::string Filename = HLE_IPC_BuildFilename(wii_path);
Offset += 64;
std::string FilenameRename = HLE_IPC_BuildFilename(Memory::GetString(_BufferIn + Offset, 64));
const std::string wii_path_rename = Memory::GetString(_BufferIn + Offset, 64);
if (!IsValidWiiPath(wii_path_rename))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", wii_path_rename.c_str());
return FS_RESULT_FATAL;
}
std::string FilenameRename = HLE_IPC_BuildFilename(wii_path_rename);
Offset += 64;
// try to make the basis directory
@ -469,7 +523,13 @@ s32 CWII_IPC_HLE_Device_fs::ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _B
Addr += 4;
u16 GroupID = Memory::Read_U16(Addr);
Addr += 2;
std::string Filename(HLE_IPC_BuildFilename(Memory::GetString(Addr, 64)));
const std::string wii_path = Memory::GetString(Addr, 64);
if (!IsValidWiiPath(wii_path))
{
WARN_LOG(WII_IPC_FILEIO, "Not a valid path: %s", wii_path.c_str());
return FS_RESULT_FATAL;
}
std::string Filename(HLE_IPC_BuildFilename(wii_path));
Addr += 64;
u8 OwnerPerm = Memory::Read_U8(Addr);
Addr++;