Remove the watermark tightness option since it's obsolete now.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6567 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-12-12 10:59:06 +00:00
parent 38b3187e8a
commit 3d0ec2f2f1
5 changed files with 3 additions and 36 deletions

View File

@ -343,10 +343,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
arrayStringFor_Hack.Add(_("Metroid Other M"));
Hack = new wxChoice(m_GameConfig, ID_HACK, wxDefaultPosition, wxDefaultSize, arrayStringFor_Hack, 0, wxDefaultValidator);
WMTightnessText = new wxStaticText(m_GameConfig, ID_WMTIGHTNESS_TEXT, wxT("Watermark tightness: "), wxDefaultPosition, wxDefaultSize);
WMTightness = new wxTextCtrl(m_GameConfig, ID_WMTIGHTNESS, wxT(""), wxDefaultPosition, wxDefaultSize, 0, wxTextValidator(wxFILTER_NUMERIC));
WMTightness->SetToolTip(wxT("Change this if you get lots of FIFO overflow errors. Reasonable values range from 0 to 1000."));
// Emulation State
sEmuState = new wxBoxSizer(wxHORIZONTAL);
EmuStateText = new wxStaticText(m_GameConfig, ID_EMUSTATE_TEXT, _("Emulation State: "), wxDefaultPosition, wxDefaultSize);
@ -380,13 +376,8 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sbVideoOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(UseZTPSpeedupHack, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(DListCache, 0, wxEXPAND|wxLEFT, 5);
wxFlexGridSizer* fifosizer = new wxFlexGridSizer(2, 2, 0, 0);
fifosizer->Add(Hacktext, 0, wxLEFT, 5);
fifosizer->Add(Hack, 0, wxEXPAND|wxLEFT, 5);
fifosizer->Add(WMTightnessText, 0, wxLEFT, 5);
fifosizer->Add(WMTightness, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(fifosizer);
sbVideoOverrides->Add(Hacktext, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(Hack, 0, wxEXPAND|wxLEFT, 5);
sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
@ -909,11 +900,6 @@ void CISOProperties::LoadGameConfig()
else
DListCache->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Video", "FIFOWatermarkTightness", &sTemp))
WMTightness->SetValue(wxString(sTemp.c_str(), *wxConvCurrent));
else
WMTightness->SetValue(wxT("50"));
GameIni.Get("Video", "ProjectionHack", &iTemp, 0/*None*/);
Hack->SetSelection(iTemp);
@ -1026,18 +1012,7 @@ bool CISOProperties::SaveGameConfig()
GameIni.Set("Video", "DlistCachingEnable", DListCache->Get3StateValue());
GameIni.Set("Video", "ProjectionHack", Hack->GetSelection());
if (WMTightness->GetValue().size() == 0)
GameIni.DeleteKey("Video", "FIFOWatermarkTightness");
else
{
long val;
WMTightness->GetValue().ToLong(&val);
GameIni.Set("Video", "FIFOWatermarkTightness", (int)val);
}
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
GameIni.Set("EmuState", "EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent));
PatchList_Save();