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Remove the watermark tightness option since it's obsolete now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6567 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -662,7 +662,7 @@ void STACKALIGN GatherPipeBursted()
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_assert_msg_(COMMANDPROCESSOR, fifo.CPReadWriteDistance <= fifo.CPEnd - fifo.CPBase,
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"FIFO is overflown by GatherPipe !\nCPU thread is too fast, try changing the watermark tightness in the game properties.");
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"FIFO is overflown by GatherPipe !\nCPU thread is too fast!");
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// check if we are in sync
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_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == *(g_VideoInitialize.Fifo_CPUWritePointer), "FIFOs linked but out of sync");
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