Remove the watermark tightness option since it's obsolete now.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6567 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-12-12 10:59:06 +00:00
parent 38b3187e8a
commit 3d0ec2f2f1
5 changed files with 3 additions and 36 deletions

View File

@ -662,7 +662,7 @@ void STACKALIGN GatherPipeBursted()
_assert_msg_(COMMANDPROCESSOR, fifo.CPReadWriteDistance <= fifo.CPEnd - fifo.CPBase,
"FIFO is overflown by GatherPipe !\nCPU thread is too fast, try changing the watermark tightness in the game properties.");
"FIFO is overflown by GatherPipe !\nCPU thread is too fast!");
// check if we are in sync
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == *(g_VideoInitialize.Fifo_CPUWritePointer), "FIFOs linked but out of sync");