Frame Dumping: Change lossless codec from FFV1 to Ut Video.

Ut Video is faster and more compatible with editing programs, but produces larger files.
This commit is contained in:
TryTwo
2024-12-30 12:38:33 -07:00
parent f9ce2b9d76
commit 3d248d000f
7 changed files with 17 additions and 15 deletions

View File

@ -185,11 +185,13 @@ void AdvancedWidget::CreateWidgets()
dump_layout->addWidget(m_frame_dumps_resolution_type, 0, 1);
#if defined(HAVE_FFMPEG)
m_dump_use_ffv1 =
new ConfigBool(tr("Use Lossless Codec (FFV1)"), Config::GFX_USE_FFV1, m_game_layer);
m_dump_use_lossless =
new ConfigBool(tr("Use Lossless Codec (Ut Video)"), Config::GFX_USE_LOSSLESS, m_game_layer);
m_dump_bitrate = new ConfigInteger(0, 1000000, Config::GFX_BITRATE_KBPS, m_game_layer, 1000);
m_dump_bitrate->setEnabled(!m_dump_use_ffv1->isChecked());
dump_layout->addWidget(m_dump_use_ffv1, 1, 0);
m_dump_bitrate->setEnabled(!m_dump_use_lossless->isChecked());
dump_layout->addWidget(m_dump_use_lossless, 1, 0);
dump_layout->addWidget(new QLabel(tr("Bitrate (kbps):")), 2, 0);
dump_layout->addWidget(m_dump_bitrate, 2, 1);
#endif
@ -261,9 +263,8 @@ void AdvancedWidget::ConnectWidgets()
});
connect(m_enable_graphics_mods, &QCheckBox::toggled, this,
[this](bool checked) { emit Settings::Instance().EnableGfxModsChanged(checked); });
#if defined(HAVE_FFMPEG)
connect(m_dump_use_ffv1, &QCheckBox::toggled, this,
connect(m_dump_use_lossless, &QCheckBox::toggled, this,
[this](bool checked) { m_dump_bitrate->setEnabled(!checked); });
#endif
}
@ -391,8 +392,9 @@ void AdvancedWidget::AddDescriptions()
"possible input for external editing software.<br><br><dolphin_emphasis>If unsure, leave "
"this at \"Aspect Ratio Corrected Internal Resolution\".</dolphin_emphasis>");
#if defined(HAVE_FFMPEG)
static const char TR_USE_FFV1_DESCRIPTION[] =
QT_TR_NOOP("Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
static const char TR_USE_LOSSLESS_DESCRIPTION[] =
QT_TR_NOOP("Encodes frame dumps using the Ut Video codec. If this option is unchecked, a "
"lossy Xvid codec will be used.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>");
#endif
static const char TR_PNG_COMPRESSION_LEVEL_DESCRIPTION[] =
@ -483,7 +485,7 @@ void AdvancedWidget::AddDescriptions()
m_enable_graphics_mods->SetDescription(tr(TR_LOAD_GRAPHICS_MODS_DESCRIPTION));
m_frame_dumps_resolution_type->SetDescription(tr(TR_FRAME_DUMPS_RESOLUTION_TYPE_DESCRIPTION));
#ifdef HAVE_FFMPEG
m_dump_use_ffv1->SetDescription(tr(TR_USE_FFV1_DESCRIPTION));
m_dump_use_lossless->SetDescription(tr(TR_USE_LOSSLESS_DESCRIPTION));
#endif
m_png_compression_level->SetDescription(tr(TR_PNG_COMPRESSION_LEVEL_DESCRIPTION));
m_enable_cropping->SetDescription(tr(TR_CROPPING_DESCRIPTION));