Avoid always-true and signed/unsigned comparisons.

Make empty while loops a little more obvious with a {} suffix.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6019 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-07-31 19:06:44 +00:00
parent 0e83d52382
commit 3d25197a1c
10 changed files with 3795 additions and 3794 deletions

File diff suppressed because it is too large Load Diff

View File

@ -271,12 +271,13 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp)
stbi_uc *dds_data = NULL;
stbi_uc block[16*4];
stbi_uc compressed[8];
int flags, DXT_family;
unsigned int flags;
int DXT_family;
int has_alpha, has_mipmap;
int is_compressed, cubemap_faces;
int block_pitch, num_blocks;
int block_pitch, cf;
DDS_header header;
int i, sz, cf;
unsigned int i, num_blocks, sz;
// load the header
if( sizeof( DDS_header ) != 128 )
{
@ -335,8 +336,8 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp)
{
// where are we?
int bx, by, bw=4, bh=4;
int ref_x = 4 * (i % block_pitch);
int ref_y = 4 * (i / block_pitch);
unsigned int ref_x = 4 * (i % block_pitch);
unsigned int ref_y = 4 * (i / block_pitch);
// get the next block's worth of compressed data, and decompress it
if( DXT_family == 1 )
{