Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6510 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2010-12-03 12:42:01 +00:00
parent 08a3b60f8c
commit 3d441febda
12 changed files with 42 additions and 42 deletions

View File

@ -353,9 +353,7 @@ void LoadStateCallback(u64 userdata, int cyclesLate)
}
else
{
fseek(f, 0, SEEK_END);
sz = (int)(ftell(f) - sizeof(state_header));
fseek(f, sizeof(state_header), SEEK_SET);
sz = (int)(File::GetSize(f) - sizeof(state_header));
buffer = new u8[sz];
int x;
if ((x = (int)fread(buffer, 1, sz, f)) != (int)sz)
@ -455,9 +453,7 @@ void VerifyStateCallback(u64 userdata, int cyclesLate)
}
else
{
fseek(f, 0, SEEK_END);
sz = (int)(ftell(f) - sizeof(int));
fseek(f, sizeof(int), SEEK_SET);
sz = (int)(File::GetSize(f) - sizeof(int));
buffer = new u8[sz];
int x;
if ((x = (int)fread(buffer, 1, sz, f)) != (int)sz)