DolphinQt: adapt so that it can boot games.

This commit is contained in:
Augustin Cavalier
2014-11-02 13:53:48 -05:00
parent 29593d403b
commit 3d63d22e53
11 changed files with 395 additions and 63 deletions

View File

@ -48,6 +48,9 @@
<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;vfw32.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)\VideoInterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<!--QRC and UI files are handled automatically-->
<ItemGroup>
@ -62,16 +65,18 @@
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="MainWindow.h" />
<QtMoc Include="SystemInfo.h" />
<QtMoc Include="VideoInterface\RenderWidget.h" />
</ItemGroup>
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
<ItemGroup>
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SystemInfo.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SystemInfo.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="SystemInfo.cpp" />
<ClCompile Include="Utils\Resources.cpp" />
<ClCompile Include="Utils\Utils.cpp" />
<ClCompile Include="VideoInterface\VideoInterface.cpp" />
<ClCompile Include="VideoInterface\RenderWidget.cpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="AboutDialog.cpp" />
@ -152,6 +157,7 @@
<ItemGroup>
<ClInclude Include="Utils\Resources.h" />
<ClInclude Include="Utils\Utils.h" />
<ClInclude Include="VideoInterface\RenderWidget.h" />
</ItemGroup>
<!--Disable copying to binary dir for now on the buildbot to prevent packaging of the outputs-->
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')" Condition="'$(I_AM_BUILDACUS)'==''">