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VideoCommon: Migrate over to fmt
Migrates off the printf-based formatting where applicable.
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@ -209,7 +209,8 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data)
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break;
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default:
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ERROR_LOG(VIDEO, "Unknown copy zbuf format: 0x%X", static_cast<int>(uid_data->dst_format));
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ERROR_LOG_FMT(VIDEO, "Unknown copy zbuf format: {:#X}",
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static_cast<int>(uid_data->dst_format));
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out.Write(" ocol0 = float4(texcol.bgr, 0.0);\n");
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break;
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}
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@ -239,8 +240,8 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data)
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break;
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default:
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ERROR_LOG(VIDEO, "Unknown copy intensity format: 0x%X",
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static_cast<int>(uid_data->dst_format));
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ERROR_LOG_FMT(VIDEO, "Unknown copy intensity format: {:#X}",
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static_cast<int>(uid_data->dst_format));
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out.Write(" ocol0 = texcol;\n");
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break;
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}
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@ -315,7 +316,8 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data)
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break;
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default:
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ERROR_LOG(VIDEO, "Unknown copy color format: 0x%X", static_cast<int>(uid_data->dst_format));
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ERROR_LOG_FMT(VIDEO, "Unknown copy color format: {:#X}",
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static_cast<int>(uid_data->dst_format));
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out.Write(" ocol0 = texcol;\n");
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break;
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}
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