Removed the OpenMP option from the DolphinWX project. It was causing a slowdown when the EFB to texture option was activated. This means that the OpenMP texture decoder option will not be hidden for non-OpenMP builds.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7378 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
skidau
2011-03-19 10:05:57 +00:00
parent 8b2eddf3f3
commit 3db702fe17
4 changed files with 8 additions and 13 deletions

View File

@ -427,9 +427,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
szr_misc->Add(opencl = new SettingCheckBox(page_advanced, _("Enable OpenCL"), opencl_tooltip, vconfig.bEnableOpenCL), 0, wxLEFT|wxBOTTOM, 5);
szr_misc->Add(dlcache = new SettingCheckBox(page_advanced, _("Enable Display List Caching"), dlc_tooltip, vconfig.bDlistCachingEnable), 0, wxBOTTOM, 5);
szr_misc->Add(hotkeys = new SettingCheckBox(page_advanced, _("Enable Hotkeys"), hotkeys_tooltip, vconfig.bOSDHotKey), 0, wxLEFT|wxBOTTOM, 5);
#ifdef _OPENMP
szr_misc->Add(ompdecoder = new SettingCheckBox(page_advanced, _("OpenMP Texture Decoder"), omp_tooltip, vconfig.bOMPDecoder), 0, wxBOTTOM, 5);
#endif
// postproc shader
if (vconfig.backend_info.PPShaders.size())
@ -630,9 +628,7 @@ void VideoConfigDiag::SetUIValuesFromConfig()
crop->SetValue(vconfig.bCrop);
opencl->SetValue(vconfig.bEnableOpenCL);
dlcache->SetValue(vconfig.bDlistCachingEnable);
#ifdef _OPENMP
ompdecoder->SetValue(vconfig.bOMPDecoder);
#endif
hotkeys->SetValue(vconfig.bOSDHotKey);
if (choice_ppshader)