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Removed the OpenMP option from the DolphinWX project. It was causing a slowdown when the EFB to texture option was activated. This means that the OpenMP texture decoder option will not be hidden for non-OpenMP builds.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7378 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -80,9 +80,10 @@ struct VideoConfig
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bool bUseRealXFB;
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bool bUseNativeMips;
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// OpenCL
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// OpenCL/OpenMP
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bool bEnableOpenCL;
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bool bOMPDecoder;
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// Enhancements
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int iMultisampleMode;
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int iEFBScale;
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@ -121,9 +122,7 @@ struct VideoConfig
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// Hacks
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bool bEFBAccessEnable;
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bool bDlistCachingEnable;
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#ifdef _OPENMP
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bool bOMPDecoder;
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#endif
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bool bEFBCopyEnable;
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bool bEFBCopyCacheEnable;
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bool bEFBEmulateFormatChanges;
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