mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 17:19:44 -06:00
Renderer: Change SetBlendState to accept a BlendingState
This decouples the state generation (from the emulated GPU) from the management of internal backend state.
This commit is contained in:
@ -19,7 +19,7 @@ public:
|
||||
Renderer();
|
||||
~Renderer() override;
|
||||
|
||||
void SetBlendMode(bool forceUpdate) override;
|
||||
void SetBlendingState(const BlendingState& state) override;
|
||||
void SetScissorRect(const EFBRectangle& rc) override;
|
||||
void SetGenerationMode() override;
|
||||
void SetDepthMode() override;
|
||||
|
Reference in New Issue
Block a user