mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
-Implemented ability to configure game controls by moving them around individually. Controls save locations once they are placed.
This commit is contained in:
parent
11fea215f1
commit
3dfeea01da
@ -9,6 +9,10 @@ android {
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// This is important as it will run lint but not abort on error
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// Lint has some overly obnoxious "errors" that should really be warnings
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abortOnError false
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//Uncomment disable lines for test builds...
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//disable 'MissingTranslation'
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//disable 'ExtraTranslation'
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}
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defaultConfig {
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@ -394,6 +394,18 @@ public final class EmulationActivity extends AppCompatActivity
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return;
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}
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case R.id.menu_emulation_configure_controls:
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EmulationFragment emulationFragment = (EmulationFragment) getFragmentManager().findFragmentById(R.id.frame_emulation_fragment);
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if(emulationFragment.isConfiguringControls())
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{
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emulationFragment.stopConfiguringControls();
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}
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else
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{
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emulationFragment.startConfiguringControls();
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}
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break;
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case R.id.menu_refresh_wiimotes:
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NativeLibrary.RefreshWiimotes();
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return;
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@ -10,6 +10,7 @@ import android.view.SurfaceHolder;
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import android.view.SurfaceView;
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import android.view.View;
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import android.view.ViewGroup;
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import android.widget.Button;
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import org.dolphinemu.dolphinemu.BuildConfig;
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import org.dolphinemu.dolphinemu.NativeLibrary;
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@ -86,7 +87,6 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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}
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}
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if (savedInstanceState == null)
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{
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mEmulationThread = new Thread(mEmulationRunner);
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@ -101,6 +101,17 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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return contents;
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}
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@Override
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public void onViewCreated(View view, Bundle savedInstanceState) {
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Button doneButton = (Button) view.findViewById(R.id.done_control_config);
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doneButton.setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View v) {
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stopConfiguringControls();
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}
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});
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}
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@Override
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public void onStart()
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{
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@ -224,4 +235,19 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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NativeLibrary.Run();
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}
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};
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public void startConfiguringControls()
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{
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getView().findViewById(R.id.done_control_config).setVisibility(View.VISIBLE);
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mInputOverlay.setIsInEditMode(true);
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}
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public void stopConfiguringControls() {
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getView().findViewById(R.id.done_control_config).setVisibility(View.GONE);
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mInputOverlay.setIsInEditMode(false);
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}
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public boolean isConfiguringControls() {
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return mInputOverlay.isInEditMode();
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}
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}
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@ -39,6 +39,10 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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private final Set<InputOverlayDrawableButton> overlayButtons = new HashSet<>();
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private final Set<InputOverlayDrawableJoystick> overlayJoysticks = new HashSet<>();
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private boolean mIsInEditMode = false;
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private InputOverlayDrawableButton mButtonBeingConfigured;
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private InputOverlayDrawableJoystick mJoystickBeingConfigured;
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/**
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* Resizes a {@link Bitmap} by a given scale factor
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*
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@ -111,6 +115,10 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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@Override
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public boolean onTouch(View v, MotionEvent event)
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{
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if(isInEditMode()) {
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return onTouchWhileEditing(v, event);
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}
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int pointerIndex = event.getActionIndex();
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for (InputOverlayDrawableButton button : overlayButtons)
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@ -148,6 +156,95 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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return true;
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}
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public boolean onTouchWhileEditing(View v, MotionEvent event)
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{
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int pointerIndex = event.getActionIndex();
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int fingerPositionX = (int)event.getX(pointerIndex);
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int fingerPositionY = (int)event.getY(pointerIndex);
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//Maybe combine Button and Joystick as subclasses of the same parent?
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//Or maybe create an interface like IMoveableHUDControl?
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for (InputOverlayDrawableButton button : overlayButtons)
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{
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// Determine the button state to apply based on the MotionEvent action flag.
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switch(event.getAction() & MotionEvent.ACTION_MASK)
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{
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case MotionEvent.ACTION_DOWN:
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case MotionEvent.ACTION_POINTER_DOWN:
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// If no button is being moved now, remember the currently touched button to move.
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if(mButtonBeingConfigured == null && button.getBounds().contains(fingerPositionX, fingerPositionY))
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{
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mButtonBeingConfigured = button;
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mButtonBeingConfigured.onConfigureTouch(v, event);
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}
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break;
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case MotionEvent.ACTION_MOVE:
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if (mButtonBeingConfigured != null)
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{
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mButtonBeingConfigured.onConfigureTouch(v, event);
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invalidate();
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return true;
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}
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break;
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_POINTER_UP:
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if(mButtonBeingConfigured == button)
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{
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//Persist button position by saving new place.
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saveControlPosition(mButtonBeingConfigured.getSharedPrefsId(), mButtonBeingConfigured.getBounds().left, mButtonBeingConfigured.getBounds().top);
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mButtonBeingConfigured = null;
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}
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break;
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}
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}
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for (InputOverlayDrawableJoystick joystick : overlayJoysticks)
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{
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switch(event.getAction())
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{
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case MotionEvent.ACTION_DOWN:
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case MotionEvent.ACTION_POINTER_DOWN:
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if(mJoystickBeingConfigured == null && joystick.getBounds().contains(fingerPositionX, fingerPositionY))
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{
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mJoystickBeingConfigured = joystick;
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mJoystickBeingConfigured.onConfigureTouch(v, event);
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}
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break;
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case MotionEvent.ACTION_MOVE:
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if(mJoystickBeingConfigured != null)
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{
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mJoystickBeingConfigured.onConfigureTouch(v, event);
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invalidate();
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}
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break;
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_POINTER_UP:
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if(mJoystickBeingConfigured != null)
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{
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saveControlPosition(mJoystickBeingConfigured.getSharedPrefsId(), mJoystickBeingConfigured.getBounds().left, mJoystickBeingConfigured.getBounds().right);
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mJoystickBeingConfigured = null;
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}
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break;
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}
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}
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return true;
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}
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private void saveControlPosition(String sharedPrefsId, int x, int y)
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{
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final SharedPreferences sPrefs = PreferenceManager.getDefaultSharedPreferences(getContext());
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SharedPreferences.Editor sPrefsEditor = sPrefs.edit();
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sPrefsEditor.putFloat(sharedPrefsId+"-X", x);
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sPrefsEditor.putFloat(sharedPrefsId+"-Y", y);
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sPrefsEditor.apply();
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}
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/**
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* Initializes an InputOverlayDrawableButton, given by resId, with all of the
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* parameters set for it to be properly shown on the InputOverlay.
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@ -212,11 +309,10 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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// Initialize the InputOverlayDrawableButton.
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final Bitmap bitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, resId), scale);
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final InputOverlayDrawableButton overlayDrawable = new InputOverlayDrawableButton(res, bitmap, buttonId);
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// String ID of the Drawable. This is what is passed into SharedPreferences
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// to check whether or not a value has been set.
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// to check whether or not a value has been set. Send to button so it can be referenced.
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final String drawableId = res.getResourceEntryName(resId);
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final InputOverlayDrawableButton overlayDrawable = new InputOverlayDrawableButton(res, bitmap, buttonId, drawableId);
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// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
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// These were set in the input overlay configuration menu.
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@ -233,6 +329,9 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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// This will dictate where on the screen (and the what the size) the InputOverlayDrawableButton will be.
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overlayDrawable.setBounds(drawableX, drawableY, drawableX+intrinWidth, drawableY+intrinHeight);
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// Need to set the image's position
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overlayDrawable.setPosition(drawableX, drawableY);
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return overlayDrawable;
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}
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@ -276,14 +375,26 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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Rect outerRect = new Rect(drawableX, drawableY, drawableX + outerSize, drawableY + outerSize);
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Rect innerRect = new Rect(0, 0, outerSize / 4, outerSize / 4);
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// Send the drawableId to the joystick so it can be referenced when saving control position.
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final InputOverlayDrawableJoystick overlayDrawable
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= new InputOverlayDrawableJoystick(res,
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bitmapOuter, bitmapInner,
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outerRect, innerRect,
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joystick);
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joystick, drawableId);
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// Need to set the image's position
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overlayDrawable.setPosition(drawableX, drawableY);
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return overlayDrawable;
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}
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public void setIsInEditMode(boolean isInEditMode)
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{
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mIsInEditMode = isInEditMode;
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}
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public boolean isInEditMode() {
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return mIsInEditMode;
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}
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}
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@ -8,7 +8,10 @@ package org.dolphinemu.dolphinemu.overlay;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.Rect;
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import android.graphics.drawable.BitmapDrawable;
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import android.view.MotionEvent;
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import android.view.View;
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/**
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* Custom {@link BitmapDrawable} that is capable
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@ -17,7 +20,10 @@ import android.graphics.drawable.BitmapDrawable;
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public final class InputOverlayDrawableButton extends BitmapDrawable
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{
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// The ID identifying what type of button this Drawable represents.
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private int buttonType;
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private int mButtonType;
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private int mPreviousTouchX, mPreviousTouchY;
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private int mControlPositionX, mControlPositionY;
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private String mSharedPrefsId;
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/**
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* Constructor
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@ -25,12 +31,13 @@ public final class InputOverlayDrawableButton extends BitmapDrawable
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* @param res {@link Resources} instance.
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* @param bitmap {@link Bitmap} to use with this Drawable.
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* @param buttonType Identifier for this type of button.
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* @param sharedPrefsId Identifier for getting X and Y control positions from Shared Preferences.
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*/
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public InputOverlayDrawableButton(Resources res, Bitmap bitmap, int buttonType)
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public InputOverlayDrawableButton(Resources res, Bitmap bitmap, int buttonType, String sharedPrefsId)
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{
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super(res, bitmap);
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this.buttonType = buttonType;
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mButtonType = buttonType;
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mSharedPrefsId = sharedPrefsId;
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}
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/**
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@ -40,6 +47,40 @@ public final class InputOverlayDrawableButton extends BitmapDrawable
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*/
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public int getId()
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{
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return buttonType;
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return mButtonType;
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}
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public boolean onConfigureTouch(View v, MotionEvent event)
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{
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int pointerIndex = event.getActionIndex();
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int fingerPositionX = (int)event.getX(pointerIndex);
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int fingerPositionY = (int)event.getY(pointerIndex);
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switch (event.getAction())
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{
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case MotionEvent.ACTION_DOWN:
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mPreviousTouchX = fingerPositionX;
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mPreviousTouchY = fingerPositionY;
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break;
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case MotionEvent.ACTION_MOVE:
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mControlPositionX += fingerPositionX - mPreviousTouchX;
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mControlPositionY += fingerPositionY - mPreviousTouchY;
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setBounds(new Rect(mControlPositionX, mControlPositionY, getBitmap().getWidth() + mControlPositionX, getBitmap().getHeight() + mControlPositionY));
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mPreviousTouchX = fingerPositionX;
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mPreviousTouchY = fingerPositionY;
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break;
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}
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return true;
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}
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public String getSharedPrefsId()
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{
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return mSharedPrefsId;
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}
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public void setPosition(int x, int y)
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{
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mControlPositionX = x;
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mControlPositionY = y;
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}
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}
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@ -12,6 +12,7 @@ import android.graphics.Canvas;
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import android.graphics.Rect;
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import android.graphics.drawable.BitmapDrawable;
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import android.view.MotionEvent;
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import android.view.View;
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/**
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* Custom {@link BitmapDrawable} that is capable
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@ -23,6 +24,9 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
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private final float[] axises = {0f, 0f};
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private final BitmapDrawable ringInner;
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private int trackId = -1;
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private String mSharedPrefsId;
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private int mControlPositionX, mControlPositionY;
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private int mPreviousTouchX, mPreviousTouchY;
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/**
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* Constructor
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@ -33,11 +37,12 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
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* @param rectOuter {@link Rect} which represents the outer joystick bounds.
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* @param rectInner {@link Rect} which represents the inner joystick bounds.
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* @param joystick Identifier for which joystick this is.
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* @param sharedPrefsId Identifier for getting X and Y control positions from Shared Preferences.
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*/
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public InputOverlayDrawableJoystick(Resources res,
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Bitmap bitmapOuter, Bitmap bitmapInner,
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Rect rectOuter, Rect rectInner,
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int joystick)
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int joystick, String sharedPrefsId)
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{
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super(res, bitmapOuter);
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this.setBounds(rectOuter);
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@ -49,13 +54,13 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
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this.axisIDs[1] = joystick + 2;
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this.axisIDs[2] = joystick + 3;
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this.axisIDs[3] = joystick + 4;
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mSharedPrefsId = sharedPrefsId;
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}
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@Override
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public void draw(Canvas canvas)
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{
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super.draw(canvas);
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ringInner.draw(canvas);
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}
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@ -106,6 +111,33 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
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}
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}
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public boolean onConfigureTouch(View v, MotionEvent event)
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{
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int pointerIndex = event.getActionIndex();
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int fingerPositionX = (int)event.getX(pointerIndex);
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int fingerPositionY = (int)event.getY(pointerIndex);
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switch (event.getAction())
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{
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case MotionEvent.ACTION_DOWN:
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mPreviousTouchX = fingerPositionX;
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mPreviousTouchY = fingerPositionY;
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break;
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case MotionEvent.ACTION_MOVE:
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int deltaX = fingerPositionX - mPreviousTouchX;
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int deltaY = fingerPositionY - mPreviousTouchY;
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mControlPositionX += deltaX;
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mControlPositionY += deltaY;
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setBounds(new Rect(mControlPositionX, mControlPositionY, getBitmap().getWidth() + mControlPositionX, getBitmap().getHeight() + mControlPositionY));
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SetInnerBounds();
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mPreviousTouchX = fingerPositionX;
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mPreviousTouchY = fingerPositionY;
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break;
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}
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return true;
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}
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public float[] getAxisValues()
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{
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float[] joyaxises = {0f, 0f, 0f, 0f};
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@ -133,5 +165,17 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
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int height = this.ringInner.getBounds().height() / 2;
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this.ringInner.setBounds(X - width, Y - height,
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X + width, Y + height);
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ringInner.invalidateSelf();
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}
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public String getSharedPrefsId()
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{
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return mSharedPrefsId;
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}
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public void setPosition(int x, int y)
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{
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mControlPositionX = x;
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mControlPositionY = y;
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}
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}
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@ -20,4 +20,16 @@
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android:layout_width="match_parent"
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android:focusable="true"
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android:focusableInTouchMode="true"/>
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<Button
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android:id="@+id/done_control_config"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="center"
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android:padding="@dimen/spacing_small"
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android:background="@color/dolphin_blue"
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android:textColor="@color/lb_tv_white"
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android:text="@string/emulation_done"
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android:visibility="gone"/>
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</FrameLayout>
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@ -31,6 +31,12 @@
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android:showAsAction="never"
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android:title="@string/emulation_toggle_input"/>
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<item
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android:id="@+id/menu_emulation_configure_controls"
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android:showAsAction="never"
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android:title="@string/emulation_configure_controls">
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</item>
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<!-- Save State Slots -->
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<item
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android:id="@+id/menu_emulation_save_root"
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@ -359,6 +359,8 @@
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<string name="emulation_quicksave">Quick Save</string>
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<string name="emulation_quickload">Quick Load</string>
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<string name="emulation_refresh_wiimotes">Refresh Wiimotes</string>
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<string name="emulation_configure_controls">Configure Controls</string>
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<string name="emulation_done">Done</string>
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<!-- GC Adapter Menu-->
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<string name="gc_adapter_rumble">Enable Vibration</string>
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