Qt: use Settings::EmulationStateChanged

This commit is contained in:
Michael M
2017-09-04 11:12:13 -07:00
parent 8e805dcbf4
commit 3e1072b24d
22 changed files with 97 additions and 160 deletions

View File

@ -9,13 +9,18 @@
#include <QMenu>
#include <QMenuBar>
#include "DolphinQt2/GameList/GameFile.h"
namespace Core
{
enum class State;
}
namespace DiscIO
{
enum class Region;
};
#include "DolphinQt2/GameList/GameFile.h"
class MenuBar final : public QMenuBar
{
Q_OBJECT
@ -23,9 +28,6 @@ class MenuBar final : public QMenuBar
public:
explicit MenuBar(QWidget* parent = nullptr);
void EmulationStarted();
void EmulationPaused();
void EmulationStopped();
void UpdateStateSlotMenu();
void UpdateToolsMenu(bool emulation_started);
@ -88,6 +90,8 @@ signals:
void ReadOnlyModeChanged(bool read_only);
private:
void OnEmulationStateChanged(Core::State state);
void AddFileMenu();
void AddEmulationMenu();