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Qt: use Settings::EmulationStateChanged
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@ -11,11 +11,16 @@
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#include "Common/FileUtil.h"
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "DolphinQt2/GameList/GameListModel.h"
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#include "DolphinQt2/Settings.h"
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#include "InputCommon/InputConfig.h"
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Settings::Settings() = default;
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Settings::Settings()
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{
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Core::SetOnStateChangedCallback(
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[this](Core::State new_state) { emit EmulationStateChanged(new_state); });
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}
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Settings& Settings::Instance()
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{
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