Qt: use Settings::EmulationStateChanged

This commit is contained in:
Michael M
2017-09-04 11:12:13 -07:00
parent 8e805dcbf4
commit 3e1072b24d
22 changed files with 97 additions and 160 deletions

View File

@ -12,6 +12,11 @@
#include "Core/NetPlayClient.h"
#include "Core/NetPlayServer.h"
namespace Core
{
enum class State;
}
namespace DiscIO
{
enum class Language;
@ -76,6 +81,7 @@ public:
GameListModel* GetGameListModel() const;
signals:
void EmulationStateChanged(Core::State new_state);
void ThemeChanged();
void PathAdded(const QString&);
void PathRemoved(const QString&);