Tons of changes to OpenGL plugin, Not entirely tested in Windows

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@101 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2008-07-30 04:23:43 +00:00
parent 99d5b4f4c2
commit 3e479c7c8f
6 changed files with 124 additions and 32 deletions

View File

@ -25,16 +25,6 @@
int frameCount;
int g_Res[NUMWNDRES][2] =
{
{640,480},
{800,600},
{1024,768},
{1280,960},
{1280,1024},
{1600,1200},
};
Config g_Config;
Statistics stats;
@ -50,11 +40,14 @@ Config::Config()
void Config::Load()
{
std::string temp;
IniFile iniFile;
iniFile.Load("gfx_opengl.ini");
iniFile.Get("Hardware", "Adapter", &iAdapter, 0);
iniFile.Get("Hardware", "WindowedRes", &iWindowedRes, 0);
iniFile.Get("Hardware", "FullscreenRes", &iFSResolution, 0);
iniFile.Get("Hardware", "WindowedRes", &temp, 0);
strcpy(iWindowedRes, temp.c_str());
iniFile.Get("Hardware", "FullscreenRes", &temp, 0);
strcpy(iFSResolution, temp.c_str());
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0);
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0);
if (iAdapter == -1)