mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Android: Implement an SQLite database-based game library.
This commit is contained in:
@ -21,7 +21,7 @@
|
||||
#include <android/log.h>
|
||||
#include <android/native_window_jni.h>
|
||||
#include <EGL/egl.h>
|
||||
|
||||
#include "../DiscIO/Volume.h"
|
||||
#include "Android/ButtonManager.h"
|
||||
#include "Common/CommonPaths.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
@ -43,7 +43,6 @@
|
||||
|
||||
#include "VideoCommon/OnScreenDisplay.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
#include "../DiscIO/Volume.h"
|
||||
|
||||
ANativeWindow* surf;
|
||||
std::string g_filename;
|
||||
@ -329,7 +328,8 @@ static u64 GetFileSize(std::string filename)
|
||||
if (pVolume != nullptr)
|
||||
{
|
||||
u64 size = pVolume->GetSize();
|
||||
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %lu", size);
|
||||
// Causes a warning because size is u64, not 'long unsigned'
|
||||
//__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %lu", size);
|
||||
|
||||
return size;
|
||||
}
|
||||
|
Reference in New Issue
Block a user