fully implemented display list cache with vertex data included and added in all the plugins.

still experimental, not totally optimized but must bring a nice speed up
please test for regressions an error. an please Linux people fix scons :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6149 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2010-08-29 23:08:56 +00:00
parent 4229d9e01e
commit 3e7dafbbd7
18 changed files with 207 additions and 76 deletions

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@ -106,6 +106,16 @@ void XEmitter::ABI_CallFunctionCCP(void *func, u32 param1, u32 param2, void *par
ABI_RestoreStack(3 * 4);
}
void XEmitter::ABI_CallFunctionCCCP(void *func, u32 param1, u32 param2,u32 param3, void *param4) {
ABI_AlignStack(4 * 4);
PUSH(32, Imm32((u32)param4));
PUSH(32, Imm32(param3));
PUSH(32, Imm32(param2));
PUSH(32, Imm32(param1));
CALL(func);
ABI_RestoreStack(4 * 4);
}
// Pass a register as a parameter.
void XEmitter::ABI_CallFunctionR(void *func, X64Reg reg1) {
ABI_AlignStack(1 * 4);
@ -236,6 +246,14 @@ void XEmitter::ABI_CallFunctionCCP(void *func, u32 param1, u32 param2, void *par
CALL(func);
}
void XEmitter::ABI_CallFunctionCCCP(void *func, u32 param1, u32 param2, u32 param3, void *param4) {
MOV(32, R(ABI_PARAM1), Imm32(param1));
MOV(32, R(ABI_PARAM2), Imm32(param2));
MOV(32, R(ABI_PARAM3), Imm32(param3));
MOV(64, R(ABI_PARAM4), Imm64((u64)param4));
CALL(func);
}
// Pass a register as a parameter.
void XEmitter::ABI_CallFunctionR(void *func, X64Reg reg1) {
if (reg1 != ABI_PARAM1)

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@ -22,7 +22,7 @@ static const char ID[4] = {'D', 'C', 'A', 'C'};
// Update this to the current SVN revision every time you change shader generation code.
// We don't automatically get this from SVN_REV because that would mean regenerating the
// shader cache for every revision, graphics-related or not, which is simply annoying.
const int version = 6139;
const int version = 6148;
LinearDiskCache::LinearDiskCache()
: file_(NULL), num_entries_(0) {

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@ -599,6 +599,7 @@ public:
void ABI_CallFunctionCC(void *func, u32 param1, u32 param2);
void ABI_CallFunctionCCC(void *func, u32 param1, u32 param2, u32 param3);
void ABI_CallFunctionCCP(void *func, u32 param1, u32 param2, void *param3);
void ABI_CallFunctionCCCP(void *func, u32 param1, u32 param2,u32 param3, void *param4);
void ABI_CallFunctionAC(void *func, const Gen::OpArg &arg1, u32 param2);
void ABI_CallFunctionA(void *func, const Gen::OpArg &arg1);