fully implemented display list cache with vertex data included and added in all the plugins.

still experimental, not totally optimized but must bring a nice speed up
please test for regressions an error. an please Linux people fix scons :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6149 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2010-08-29 23:08:56 +00:00
parent 4229d9e01e
commit 3e7dafbbd7
18 changed files with 207 additions and 76 deletions

View File

@ -44,6 +44,7 @@
#include "OnScreenDisplay.h"
#include "FBManager.h"
#include "Fifo.h"
#include "DLCache.h"
#include <strsafe.h>
@ -982,6 +983,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
OSD::DrawMessages();
D3D::EndFrame();
frameCount++;
DLCache::ProgressiveCleanup();
TextureCache::Cleanup();
// enable any configuration changes