TextureCacheBase: Move custom texture loading to a helper function

This commit is contained in:
NeoBrainX
2012-05-12 13:25:13 +02:00
parent b27f471488
commit 3ecc5e879c
2 changed files with 25 additions and 11 deletions

View File

@ -113,6 +113,7 @@ public:
unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt) = 0;
virtual TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) = 0;
static TCacheEntryBase* Load(unsigned int stage, u32 address, unsigned int width, unsigned int height,
int format, unsigned int tlutaddr, int tlutfmt, bool UseNativeMips, unsigned int maxlevel, bool from_tmem);
static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, unsigned int srcFormat,
@ -126,6 +127,9 @@ protected:
static GC_ALIGNED16(u8 *temp);
private:
static PC_TexFormat LoadCustomTexture(u64 tex_hash, int texformat, unsigned int& width, unsigned int& height, u8* dest);
typedef std::map<u32, TCacheEntryBase*> TexCache;
static TexCache textures;